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Harada tekken 8
Harada tekken 8






harada tekken 8

Harada suggests that this iteration will continue the series’ tradition of getting the most of the technology on offer, with most of the work that went into the previous entry having been thrown away in favour of fresh assets that’ll allow characters’ appearances to change based on environmental factors like weather and mud. While the interview covers a lot of topics, one of the key points of discussion is how the switch from Unreal Engine 4, used for Tekken 7, to the newer Unreal Engine 5 has affected the game. Now though, some more concrete info on the title has emerged, thanks to an interview with its director Katsuhiro Harada conducted by IGN’s Kat Bailey. Whether you were blown away by the graphics on display or wondered which characters might make their way onto the final roster, excitement over the game was pretty universal on platforms like ResetEra. Announced during PlayStation’s latest State of Play broadcast, which also featured a new trailer for God of War Ragnarok, Tekken 8 already has the fighting game community abuzz with chatter and speculation.








Harada tekken 8